brutal ground by adam Posted on 2011-06-2 brutal ground was basically going to be an RPG. I started work on it after meeting the developer over the internet. this is as far as the game got. Share This entry was posted in completed works, compositions, game, music, professional, soundtrack and tagged accordian, bass, dulcimer, glockenspiel, harp, marimba, organ, penny whistle, piano, tuba, violin. Bookmark the permalink.