flight plan 2006-04-23 flight plan was a collaborative piece with mikeal stevens as a part of his master’s thesis at the memphis college of art and design. mikeal’s thesis, which you can find on his website, addresses the flow moment, when one is so focused on what one is doing, time becomes meaningless. for both … Continue reading flight plan
Vector 74 was going to be a side-scrolling space shooter. I wrote this music to be used for the title screen but never saw any actual work done on the game.
Brutal Ground was basically going to be an RPG. I started work on it after meeting the developer over the internet. This is as far as the game got.
legend two music legend two notes legend two is orchestrated for the following 18 instruments: recorder flute oboe bassoon clarinet horn guitar (nylon strings) harp harpsichord piano hammond organ xylophone vibraphone marimba tubular bells taiko drum (or any low, pitched drum) timpani contrabass 01-04, 08-13,15-16, 19-20 are connected, with no pause in between movements.
Musical accompaniment is now written for many visual formats. Most of these formats (opera, movies, video games) tell a story; the music serves as a backdrop for the story. The aim of the legend musical form (legend in the story-telling sense) is to re-invent this process: if music can be written as a supplementary element … Continue reading legend one
seven-sided box music the seven-sided box the poem (or whatever a non-writer like me is allowed to call a bunch of words such as this) was written in 1999 in response to heavy rainfall in bright sunlight. the music was written between 1999-2002. each movements is a side of the box. the seven-sided box text … Continue reading the seven-sided box